03-23-2006, 10:28 PM
I would like to put the blur effect on polygon edges. The polygons are static except that their colors are changing.
I have multiple polygons on the screen, and only some of them are going to be blured and maybe be back to shape edges after some time. A gradual blur and gradual back-to-sharp effects are preferred. The blur effect is like the title font on
http://hcsoftware.sourceforge.net/RadiosGL/RadiosGL.html
However, each polygon is in single color.
I have searched methods of blend, fog, accumulation buffer, writing to texture. But I dont think any of them would help. Is there an easiest way to do that?
I have multiple polygons on the screen, and only some of them are going to be blured and maybe be back to shape edges after some time. A gradual blur and gradual back-to-sharp effects are preferred. The blur effect is like the title font on
http://hcsoftware.sourceforge.net/RadiosGL/RadiosGL.html
However, each polygon is in single color.
I have searched methods of blend, fog, accumulation buffer, writing to texture. But I dont think any of them would help. Is there an easiest way to do that?