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12-28-2002, 09:53 AM
Is it possible to use openGL with DJGPP? If so, what should I download and install?

mikael_aronsson
12-28-2002, 09:55 AM
Hi !

You can't use OpenGL from dos, the only solution I can think of is to use Mesa (I do think Mesa at least had support for DJGPP in the past), but this will only give you software rendering, now hardware support at all.

Mikael

miko
12-28-2002, 10:18 AM
hmm... djgpp under dos... never (ok, mesa could do it...). but check your docs, there some utility to create win32 apps under djgpp. this could be solution but veeery stupid http://www.opengl.org/discussion_boards/ubb/wink.gif

download some win32 gcc port and you've got it!!!

Deniz
12-28-2002, 11:53 AM
Well, well.. I don't know a lot about this stuff but i found this page about
djgpp: http://www.delorie.com/djgpp/

may help.. http://www.opengl.org/discussion_boards/ubb/smile.gif

marcus256
12-30-2002, 02:44 PM
I used to use DJGPP in the old DOS/Win3.x/Win95 days, but now there is a much better solution: MinGW32 (http://www.mingw.org/) . It's GNU for Windows, without any 3rd party DLLs needed. It generates pure, stand-alone Windows applications. Oh, and it supports OpenGL http://www.opengl.org/discussion_boards/ubb/smile.gif

Just download the MinGW 2.0.x installation package (.exe), install, and add the 'bin' directory in the installed dir to your path, and you're ready to compile.