Gelero
08-24-2001, 11:15 AM
hello guys!
im working on a zaxis scrolling game...
and i think my zaxis is too short... i mean.. i only can see the objects when they are "very close" like a 200 points...
like:
object z coordinate = -200
camera z coordinate = 0
what i have to do to increase the depth of my fov...
follows the screenshot:
http://www.meubrfree.com.br/~meteor/screen.jpg
by the way, the big quad (with texture) is too much bigger in -z axis...
thank you!
[This message has been edited by Gelero (edited 08-24-2001).]
im working on a zaxis scrolling game...
and i think my zaxis is too short... i mean.. i only can see the objects when they are "very close" like a 200 points...
like:
object z coordinate = -200
camera z coordinate = 0
what i have to do to increase the depth of my fov...
follows the screenshot:
http://www.meubrfree.com.br/~meteor/screen.jpg
by the way, the big quad (with texture) is too much bigger in -z axis...
thank you!
[This message has been edited by Gelero (edited 08-24-2001).]