View Full Version : OpenGL general purpose wrapper?

12-06-2003, 08:22 AM
Is there a wrapper available for OpenGL that will enable me to do certain things like create a simple shape, and load a texture?

I originally thought I could learn a few simple concepts to enable me to progress with my real project. But I'm finding that increasingly i'm getting bogged down in OpenGL code, and spending less time working on my real problems!

12-09-2003, 01:14 AM
You need a scene graph.

Try this:

It lets you program at a higher level and load models etc, without worrying about the OpenGL minutiae.

[This message has been edited by dorbie (edited 12-09-2003).]