View Full Version : Where to find latest gl.h?
I want to use
GL_CLAMP_TO_EDGE
My gl.h (which came with both vs.net and vc++.net) are from 1995 and don't have it.
Thanx, I've looked around this site but can't find it.
Edit: ok, so now I know that I can't get an updated gl.h (thank you microsoft!) So I included glext.h but this file does not contain GL_CLAMP_TO_EDGE. My gl version is 1.3 and I do support the edge-clamp extension. Do I have to "activate" the extension like I've seen done for arb_multitexture? (ps- I searched the glext.h file for the word "clamp" and it is not in there: it is Copyright 1992-1999 Silicon Graphics, Inc.)
thanx!
[This message has been edited by C123 (edited 03-16-2003).]
mdog1234
03-16-2003, 04:00 PM
To use GL_CLAMP_TO_EDGE just do this
#define GL_CLAMP_TO_EDGE 0x812F
shinpaughp
03-16-2003, 04:00 PM
Look for glext.h which I think is either in the download section or the FAQ section of this site.
Thanx! I guess I had a really old copy of glext.h. I downloaded the one from here (its about 10 times longer than my old one!)
& it works, thanx http://www.opengl.org/discussion_boards/ubb/smile.gif
Miguel_dup1
03-16-2003, 05:49 PM
http://oss.sgi.com/projects/ogl-sample/sdk.html
This is the site you want to get it from. It has the latest stuff on there as they change it every two minutes.
Originally posted by C123:
Thanx! I guess I had a really old copy of glext.h. I downloaded the one from here (its about 10 times longer than my old one!)
& it works, thanx http://www.opengl.org/discussion_boards/ubb/smile.gif
[This message has been edited by mancha (edited 03-16-2003).]
Hey thank you for that link: I think I will use the sdk as well (the glproc.c)
Please excuse my ignorance, but the instructions say to compile the glprocs.c and then link the resulting .obj to my application.
But I can't compile the glproc.c (there is no main function (duh), and also it complains about __imp__wglGetProcAddress@4.
I'm a noob to multiple source files... how do I compile this?
thank you
ok, nevermind, I got it to work http://www.opengl.org/discussion_boards/ubb/smile.gif
bakery2k
03-17-2003, 11:27 AM
Originally posted by mancha:
It has the latest stuff on there as they change it every two minutes.
Unfortuately not. glext.h says:
glext.h last updated 2002/07/18
This is at least 1 version out of date.
Miguel_dup1
03-17-2003, 04:14 PM
May I ask where I can find a newer version?
Thanx bakery,
Miguel Castillo
Originally posted by bakery2k:
Unfortuately not. glext.h says:
glext.h last updated 2002/07/18
This is at least 1 version out of date.
bakery2k
03-18-2003, 02:48 AM
The only place I have found a newer version is with the mesa library: www.mesa3d.org (http://www.mesa3d.org)
However, the one at the above address is certainly new enough for GL 1.3, so will include CLAMP_TO_EDGE. It does not include things like ARB_vertex_program.
If you are using quite alot of features which are above 1.1 however, I suggest you download the library from www.levp.de/3d (http://www.levp.de/3d) which will handle everything for you.
Thanks
Paul
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