crista
06-11-2003, 01:42 AM
Hi!
Anybody knows how can I read pixels from a texture that is on a texture name array?
Now, I read directly from the frame buffer to update the texture when I render it, but I donīt want to do this because I want to read a texture that is already in my textures array. The image that I read from the frame buffer is modified and I donīt want that image.
Please help meeee http://www.opengl.org/discussion_boards/ubb/frown.gif
Anybody knows how can I read pixels from a texture that is on a texture name array?
Now, I read directly from the frame buffer to update the texture when I render it, but I donīt want to do this because I want to read a texture that is already in my textures array. The image that I read from the frame buffer is modified and I donīt want that image.
Please help meeee http://www.opengl.org/discussion_boards/ubb/frown.gif