View Full Version : hud
12-13-2003, 02:54 PM
Does anyone know where I can find info about making a head up display for an open gl program. I'm using C++ under XP
12-13-2003, 09:28 PM
What you mean of head up ?????????
12-14-2003, 01:14 AM
what i mean is how do you draw an object that moves as you move around the screen.
an example would be the speedometer on a car in a car racing game, or the health of a player.
12-14-2003, 03:43 AM
Draw your normal 3d-scene first, then switch to Orthomode and draw your HUD as an overlay in this ortho-mode.
12-16-2003, 11:02 PM
thanks mate, works a treat
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