Andrew Jameson
07-12-2005, 09:05 AM
Hi,
Apologies for this thread not being directly an OpenGL issue but the nature of the problem is associated with card compatibility; something that all OpenGL developers should be aware.
OK ... my specific problem relates to a Radion 9550. With anti-aliasing enabled, alt-tabbing from my application and back again results in permanent graphics corruption. It's hard to describe the effect but several rendered objects seem to end up displaced in the scene and then remain fixed permanently. Turning anti-aliasing off prevents the problem. (the 9550 is using the latest drivers and this problem is not happening on other ATI or NVidia cards)
Whilst I can detect the wm_activate message, along with a few others when my application regains focus, what should I do that could possibly cure this problem ... or is it down to ATI ?
Thanks
Andrew
Apologies for this thread not being directly an OpenGL issue but the nature of the problem is associated with card compatibility; something that all OpenGL developers should be aware.
OK ... my specific problem relates to a Radion 9550. With anti-aliasing enabled, alt-tabbing from my application and back again results in permanent graphics corruption. It's hard to describe the effect but several rendered objects seem to end up displaced in the scene and then remain fixed permanently. Turning anti-aliasing off prevents the problem. (the 9550 is using the latest drivers and this problem is not happening on other ATI or NVidia cards)
Whilst I can detect the wm_activate message, along with a few others when my application regains focus, what should I do that could possibly cure this problem ... or is it down to ATI ?
Thanks
Andrew