kobebryant
10-17-2006, 03:47 PM
I've been using wglFontBitmaps() for fonts. But found it is very slow expecially on Laptops with lower end graphics card while the slowing down was not noticeable on other systems. I'd like to use the fonts Windows provides.
So, my question is "How can I use TextOut() function for font on an OpenGL window while drawing other entities (lines, polygons) with functions OpenGL provides"
Thanks.
-KB
So, my question is "How can I use TextOut() function for font on an OpenGL window while drawing other entities (lines, polygons) with functions OpenGL provides"
Thanks.
-KB