Janneke
02-24-2001, 01:58 AM
What would be the best filter to use??
mipmapping i guess?? but it takes a lot of video memory right??
but GL_NEAREST looks very poor
and GL_LINEAR looks a bit better...
any suggestions?
Thanks http://www.opengl.org/discussion_boards/ubb/smile.gif
Jan
mipmapping i guess?? but it takes a lot of video memory right??
but GL_NEAREST looks very poor
and GL_LINEAR looks a bit better...
any suggestions?
Thanks http://www.opengl.org/discussion_boards/ubb/smile.gif
Jan