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jono_123
07-19-2002, 01:40 AM
hi there
i want to load a .3ds file into my opengl application does anyone have any simple functions i could look at?
thanx

mphanke
07-19-2002, 02:04 AM
Hi,

it is not "easy" to load a 3ds. You could take a look at gametutorials.com. You will find a tutorial and Source on this site. 3ds inherits a "scene graph", you need to walk and interpret the nodes. Short description of what it is!

Greets,

Martin

07-19-2002, 06:38 AM
If you're using Visual C++, it can be straightforward to load 3DS.

Take a look at Display3DS (http://p-squared.com/Display3DS.php) for an example of a small program that loads and displays 3DS meshes using OpenGL; includes free source code.

Happy trails...