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skywings
10-29-2002, 02:50 AM
I've just downloaded the basecode from NeHe and compiled it using Dev-c++. There were no problems compiling but when I run it in full screen mode there is no red.
The source is here (http://www.student.uwa.edu.au/~wing/GL/GLframe.zip) .

My system is:
WinXP
256M ram
TNT2 16M video ram
Compiled using dev-c++ version 4 and SDL

marcus256
10-29-2002, 11:14 AM
Hello!

I have had similar problems when trying a program on an IBM Thinkpad (it was so slow, so I think it was using the MS SW OpenGL implementation). I think this is a problem with the OpenGL driver, but I do not know what it is. I would be glad to find out what the reason is - perhaps it can be worked around somehow?

vladk
10-30-2002, 10:19 PM
I think it is not the driver. I cannot offer solution except to say that on my system

Celeron 900Mhz,
256Mb
Intel graphics adapter (32MB RAM)

with Borland C++ compiler everything works fine. What about 24bit color modes? I assume you are using 16bit...

skywings
10-31-2002, 01:09 PM
Now it works. I just changed it to 24bit color mode.
Hmm.... why does it work in 24bit but not 16?