OpenGL have any function to know how many polys I render in each frame??
Nope, you must count them yourself.
SunSailor
08-19-2001, 08:11 PM
If you need it only for evaluation, you may utilize the selection buffer for this purpose. See glRenderMode and glSetSelectionBuffer for more details.
Hope, that helps,
Andreas "SunSailor" Podgurski
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