Fastian
03-01-2001, 02:16 AM
Well I know from many tutorials how to do movement along x and z axis like
xpos -= (float)sin(rotation*piover180);
zpos -= (float)cos(rotation*piover180);
...but what if we have a descent or forsaken style movement, how can we do movement along x, z and y axis at the same time.
xpos -= (float)sin(rotation*piover180);
zpos -= (float)cos(rotation*piover180);
...but what if we have a descent or forsaken style movement, how can we do movement along x, z and y axis at the same time.