barsanpipu
04-30-2002, 04:37 AM
What i'm trying to do is have OpenGL generate textcoords for my 3D Objects. I've enabled the texture autogeneration and it works but it's just that is only ONE image but OpenGL generates thousands of them, so i have to rescale the texture in order to get the right effect.
I wonder if I cand have OGL generate the correct textures coords directly, without having to rescale the texture.
I'm texturing ASC objects that are quite complex and concave. I do not want to use the texture coords imported from 3DSMAx, don't ask why.
thanks for your help,
Clau
I wonder if I cand have OGL generate the correct textures coords directly, without having to rescale the texture.
I'm texturing ASC objects that are quite complex and concave. I do not want to use the texture coords imported from 3DSMAx, don't ask why.
thanks for your help,
Clau