View Full Version : Rendering to DIB with textures
I can render on screen with textures, but when I render the scene to a bitmap (DIB), the textures are lost and I only get solid colours (green for some reason?). Any ideas?
08-02-2004, 10:52 PM
Rendering to bitmaps is only supported by Microsoft's GDI Generic implementation. Texturing should still be available though. Maybe you could be more specific regarging your rendering code, texture setup etc.
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