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mathfeel
08-05-2003, 03:35 PM
I want to write an opengl program that let user do simply manipulation on 3D object...say a car...I want to use either 3d studio or maya to draw the object, is there a library that I can use to import those files (read in polygons, perhaps?) so that I can simply display them and then apply transformation (geometic) to them?

c0d3Junk3Y
08-05-2003, 03:38 PM
I believe I have seen one at http://nehe.gamedev.net

mathfeel
08-05-2003, 06:21 PM
I don't find it there...anyone else? How do I import 3d studio model into opengl?

mikael_aronsson
08-05-2003, 09:18 PM
Hi !

I found 35 topics in this forum about the subject, I am pretty sure you will find some nice references there.

Mikael