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View Full Version : Compiling OpenGL on Windows without VC++ ?



06-25-2001, 08:02 AM
Hello,

I usually developpe on Linux and I'd like to port my sources on Windows, but I don't wan't to use Visual C++, can I do it ?

rts
06-25-2001, 08:21 AM
http://www.cygwin.com/

Tron
06-25-2001, 09:42 AM
www.borland.com (http://www.borland.com)
u can get the borland c++ compiler for free

06-25-2001, 06:16 PM
i think dev-c++ is the best free one, it uses the MingW and Cygwin compilers. devc++ is the IDE compiler. i use it, its great/

Julio
06-26-2001, 03:46 AM
do a search for lcc-win32. I know it supports OpenGL. It's IDE isn't too bad either. Dev-C++ should support OpenGL too.