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Platinum
12-10-2001, 10:00 PM
Is there a way to limit the used level of mipmaps in LOWER versions of OpenGL than 1.2?
(I mean not to go all the way down to the 1x1 mipmap, but to stop for example at 8x8)

thanks
Platinum

Bob
12-10-2001, 11:37 PM
I think GL_EXT_texture_lod_bias is what you should look for.