tojo
01-24-2006, 12:33 AM
Hello opengl developers..
why the glut mainloop stops the display callbacks when keeping the mouse button down? this causes a ugly window.. even if register the timer callback function for 1 sec delays the glut does not call the timer callback.. it seems that the glut system stops working when keeps the mouse button down and resizes the window..
is there some trick to handle these situations.. because this causes a ugly window.. Testing same behaviour with a windows console, the console forces the window repaint after ~1sec and corrects the screen.. why glut stops event prosessing?
can anybody help with this, or give some advices why this is happening..
the glut version is 3.7.6 for windows 2000.
why the glut mainloop stops the display callbacks when keeping the mouse button down? this causes a ugly window.. even if register the timer callback function for 1 sec delays the glut does not call the timer callback.. it seems that the glut system stops working when keeps the mouse button down and resizes the window..
is there some trick to handle these situations.. because this causes a ugly window.. Testing same behaviour with a windows console, the console forces the window repaint after ~1sec and corrects the screen.. why glut stops event prosessing?
can anybody help with this, or give some advices why this is happening..
the glut version is 3.7.6 for windows 2000.