ilj
07-31-2001, 03:08 AM
Hi!
Can anybody ask to me how can I get frustum planes from projection matrix
like at http://www.markmorley.com/opengl/frustumculling.html.
For me interesting mathematical side of this question.
Can anybody ask to me how can I get frustum planes from projection matrix
like at http://www.markmorley.com/opengl/frustumculling.html.
For me interesting mathematical side of this question.