View Full Version : Full speed texture layers on GeforceFX
06-19-2003, 07:08 AM
I am confused about specs. How many texture layers can be rendered with a GeforceFx5800 at full speed ?
When using legacy ARB_multitexture it should be able to render 8 but I am not sure.
When using NV_fragment_program, you should be able to put 16 textures on a single polygon however, only 8 have texcoords and texgen... no wait... boh, i don't remember.
06-19-2003, 06:59 PM
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06-26-2003, 02:40 AM
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