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03-16-2000, 09:24 AM
Hi! Sorry for my poor english, I'll try to be as clear as possible.
How can I determine the size on the screen of a segment given by its two vertices in the scene?

Le Bayonnais
03-16-2000, 11:56 PM
Tu ne serais pas francais des fois???
For init the OpenGL Panel, you have specified the size of the window and the type: projection or persceptive..
you have to make projection with cos and sin with these window parameters
Le Bayonnais

03-19-2000, 01:50 AM
a^2+b^2=c^2
c=sqrt(a^2+b^2)???