Conor
12-15-2006, 07:16 AM
Hello,
I am writing a simple 3D first person maze game.
I have created a model of the maze in 3D Studio Max and have loaded it into OpenGL. You can also "walk" around the maze (changing the camara position).
My problem is that you can walk right through the walls. Is there any simple way of implementing collision detection? Where would be a good source of information about implementing this?
Thanks,
Conor.
I am writing a simple 3D first person maze game.
I have created a model of the maze in 3D Studio Max and have loaded it into OpenGL. You can also "walk" around the maze (changing the camara position).
My problem is that you can walk right through the walls. Is there any simple way of implementing collision detection? Where would be a good source of information about implementing this?
Thanks,
Conor.