Tomy
03-31-2005, 04:24 AM
Hi,
I am using a GeForce 6800 Ultra card. I made a program that uses a fragment shader and 3d textures. I know these two features are not supported by many of the older NV cards. I need to understand, where are these features implemented? Is it in the chipset or is it the driver or the video card model? Plus, what would be the minimum requirements of the video card I should use, a version? Would my program run on a non-NVidia card?
Thanks :)
I am using a GeForce 6800 Ultra card. I made a program that uses a fragment shader and 3d textures. I know these two features are not supported by many of the older NV cards. I need to understand, where are these features implemented? Is it in the chipset or is it the driver or the video card model? Plus, what would be the minimum requirements of the video card I should use, a version? Would my program run on a non-NVidia card?
Thanks :)