seckley
08-02-2007, 05:39 PM
Hi ;
i' taking a graphics class and i'm trying to write a camera class that i can reuse through out the rest of the course. i have it so that i can do the pitch, yaw roll and slide through the three dimensions. Now i would like to add the ability to rotate the camera around an object. I'm using vectors to orient the camera. What i have is based upon what i found in my text book. i can't seem to make the camera move without the point of view moving. Any suggestions?
i' taking a graphics class and i'm trying to write a camera class that i can reuse through out the rest of the course. i have it so that i can do the pitch, yaw roll and slide through the three dimensions. Now i would like to add the ability to rotate the camera around an object. I'm using vectors to orient the camera. What i have is based upon what i found in my text book. i can't seem to make the camera move without the point of view moving. Any suggestions?