Erakis
04-14-2002, 07:35 PM
Hello.
I've built a light particles engine and at the present time, I use it to simulate a water fountain. But I would like to reflect the water drop on the floor. How could I do that ?
Now I redraw the particles on the floor but with a NULL Y coord value. And I got some problem with their color reflection. Someone told me that Blending and the Stencil Test will be an asset to help me, but how ?
Thanks
Martin
I've built a light particles engine and at the present time, I use it to simulate a water fountain. But I would like to reflect the water drop on the floor. How could I do that ?
Now I redraw the particles on the floor but with a NULL Y coord value. And I got some problem with their color reflection. Someone told me that Blending and the Stencil Test will be an asset to help me, but how ?
Thanks
Martin