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CyBBe
05-29-2000, 08:34 AM
I wonder how, I wonder why...

I just wanna know how the .... I can import objects into my OpenGL game, I want to import .3ds or .lwo or something like that, but I don't want to Import them in .cpp format, because it sucks. I want to import them direct, so I can change the models later without compiling again. I want to import the objects WITH the textures like other games, like QUAKE...

Thanx...

05-29-2000, 09:05 AM
Learn 3ds file format and load file... http://www.opengl.org/discussion_boards/ubb/smile.gif

CyBBe
05-29-2000, 11:12 AM
thanx, that wouldn't be to hard...

No, I wonder if someone out there have a library for opening objects...
I wouldn't even consider to learn the .3ds format, I'm a total newbie, I'm working on my first game...

:P

dmy
05-31-2000, 04:30 AM
i suggest 3D studio MAX .ASE files: very simple to parse, and they have anything you need to start.

geometry verts, texture verts, vertex normals, vertex colors...

Dolo/\/\ightY

Mezz
06-02-2000, 02:02 PM
Your making your first game and you want to load in .3ds files?
Whatever happened to learning to walk first?

Well, I don't presently know of any libraries for loading 3d files, but if you want to get good, I really do recommend you research the file formats for yourself - they are not that hard, honest http://www.opengl.org/discussion_boards/ubb/smile.gif

Research, code, make a great game.

-Mezz