Phoenix
12-13-2001, 09:16 AM
Hi!
I am having some doubts with vertex arrays. Do you think that glDrawArrays is faster than glDrawElements??? ...I have also another problem: I use 3d-exploration to convert 3d models but it produces arrays that are not suitable with glDrawElements or glDrawArrays...and this is a problem that arise always if you have faces of an object that share some vertices-coordinates but have different texture coordinates at each vertex...do you know a good converter that solve this problem or I have to it by myself?
thanx in advance!
I am having some doubts with vertex arrays. Do you think that glDrawArrays is faster than glDrawElements??? ...I have also another problem: I use 3d-exploration to convert 3d models but it produces arrays that are not suitable with glDrawElements or glDrawArrays...and this is a problem that arise always if you have faces of an object that share some vertices-coordinates but have different texture coordinates at each vertex...do you know a good converter that solve this problem or I have to it by myself?
thanx in advance!