edwong
11-23-2003, 08:54 PM
hi,
i have defined a new point a = (x,y,z) in my world scene.
i would like to rotate the object wrt the new point a but not the origin (0,0,0)
any ideas how to do?
ed
i have defined a new point a = (x,y,z) in my world scene.
i would like to rotate the object wrt the new point a but not the origin (0,0,0)
any ideas how to do?
ed