Dire_Avenger
02-09-2001, 04:48 AM
This is probably a little off-topic, but how do I display the strings returned by glGetString() in a console window?
I've tried:
printf("OpenGL Vendor: %s", glGetString(GL_VENDOR));
But I just get "(null)".
HELP!
TiA
I've tried:
printf("OpenGL Vendor: %s", glGetString(GL_VENDOR));
But I just get "(null)".
HELP!
TiA