TheMajikOne
04-14-2001, 06:16 AM
hello, I have a problem.
I'm trying to move an object(vertex at the most basic) in a circular path. I can calculate the rotation up to the distance moved but I have no idea how to figure out the actual point.[and I need state information so I can't use built in GL calls to rotate / translate it for me].
does anyone have any idea how this works?
3 var distance equations suck.
muchos TIA
nick
I'm trying to move an object(vertex at the most basic) in a circular path. I can calculate the rotation up to the distance moved but I have no idea how to figure out the actual point.[and I need state information so I can't use built in GL calls to rotate / translate it for me].
does anyone have any idea how this works?
3 var distance equations suck.
muchos TIA
nick