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McZ
08-28-2001, 09:43 AM
Hi out there in the OpenGL cyber space http://www.opengl.org/discussion_boards/ubb/smile.gif I got some wierd problem.. I have made a nice OpenGL class for my rendering and ASE file reading stuff.. but to the problem.. when I render the objects from the ase file there are triangles missing in the objects.. why ? how should I render the object?
shouldn´t the z and y cordinates be switch and z inverted ?

Thanks for your answers!