View Full Version : An OpenGL Education:
Where's a newbie to start when learning OGL?
I just bought the Waite Groups "OGL
Superbible". Does anyone here know/read this book and could vouch for it's wholesome goodness? Also, this is random, but is there any integration of OGL and the Python language?
05-17-2000, 08:20 AM
Well internet wise - just hang around here, flipcode.com and gamedev.net
there are WONDERFUL tutorials made by Nehe at
be sure to thank him everytime you learn something =)
book wise you gotta go with the OpenGL Programming Guide (Third Edition) by Mason Woo
otherwise known as the "red book"
Something about the superbible:It is an excellent book if you want to learn OpenGl and it is suited for the beginner and as a reference for pros.The only thing which isnīt talked enough about is the math behind things(perhaps only for me).
05-17-2000, 12:34 PM
OpenGl SuperBible - I love that book!
05-17-2000, 01:01 PM
I agree with XBCT, it's great in explaining but i would like to get the equations used by OpenGL too to understand it fully.
You can also look at the online OpenGL programming Guide (http://heron.cc.ukans.edu/ebt-bin/nph-dweb/dynaweb/SGI_Developer/OpenGL_PG/)
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