TolTol
04-02-2003, 08:55 AM
Hi all,
I'm building a Flight Simulator for a college project and I'm using a Microsoft Sidewinder Joystick to control the aeroplane.
I'm using the glut function "glutJoystickFunc(...)" to process the joystick input.
My question is this: Is there any way to register the user pressing the Point Of View button on the top of the joystick. OpenGL doesn't seem to be registering the movement of this button/switch. I want this button to allow the user to look in different directions.
Any ideas?
Thanks in advance http://www.opengl.org/discussion_boards/ubb/smile.gif
I'm building a Flight Simulator for a college project and I'm using a Microsoft Sidewinder Joystick to control the aeroplane.
I'm using the glut function "glutJoystickFunc(...)" to process the joystick input.
My question is this: Is there any way to register the user pressing the Point Of View button on the top of the joystick. OpenGL doesn't seem to be registering the movement of this button/switch. I want this button to allow the user to look in different directions.
Any ideas?
Thanks in advance http://www.opengl.org/discussion_boards/ubb/smile.gif