punk_scum
05-08-2000, 12:32 AM
Hi,
How do i tell OpenGL that i have a 3dfx card?
If i compile and run a OpenGL app everything is software rendered. (Slooow)
One colored polygone is okay, but a textured one is so slow.
Is there any command or something that i have to enter into the source, or is it my compiler? (lcc Win32) Or any other software? (I have glide installed, if that matters)
How do i tell OpenGL that i have a 3dfx card?
If i compile and run a OpenGL app everything is software rendered. (Slooow)
One colored polygone is okay, but a textured one is so slow.
Is there any command or something that i have to enter into the source, or is it my compiler? (lcc Win32) Or any other software? (I have glide installed, if that matters)