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Poons
03-27-2003, 04:06 AM
hello,

iīm rendering a terrain with the gltextureARB extension. the terrain is rendered how it should.

but then i wanted to render some trees without multitexturing. i changed the GL_TEXTURE_ENV_MODE to GL_REPLACE and enabled GL_TEXTURE_2D.

but now the trees donīt get rendered right. at all it seems as they donīt get textured.

i think the problem could be that the configurations i did for multitexturing must be disabled somehow. but i donīt know how.

any suggestions?

thanks,
Poons

Poons
03-28-2003, 10:08 AM
ok, the problem is already solved.
had something todo with the texture matrix.