lucidmm
04-23-2002, 08:40 AM
Suppose the current matrix is M and I call the following code fragment.
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glMatrixMode(GL_MODELVIEW);
Then is the modelview matrix still M?
Also, is there a function that returns the current matrix?
Thanks for your help.
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glMatrixMode(GL_MODELVIEW);
Then is the modelview matrix still M?
Also, is there a function that returns the current matrix?
Thanks for your help.