lordpippo
10-04-2003, 05:42 AM
Hi all!
The default OpenGL coordinate system, in 2D, is (-1, 1) in the upper-left
corner of the windows and (1, -1) in the bottom-right corner. It is
possibile to change this system? In particular, I need to have a coordinate
system in which (0, 0) is the upper-left corner and (640, 480) the
bottom-right corner.
Thanks in advance,
--
Marco Minerva, marco.minerva@libero.it http://www.marcominerva.com
The default OpenGL coordinate system, in 2D, is (-1, 1) in the upper-left
corner of the windows and (1, -1) in the bottom-right corner. It is
possibile to change this system? In particular, I need to have a coordinate
system in which (0, 0) is the upper-left corner and (640, 480) the
bottom-right corner.
Thanks in advance,
--
Marco Minerva, marco.minerva@libero.it http://www.marcominerva.com