agreene
06-18-2003, 11:25 AM
Hello,
I'm not sure if this is the right forum, so if it isn't please direct me to the right place.
I'm using GL4Java and trying to translate a sphere with a texture wrapped on it by calling gl.glTranslatef(x, y, z). The sphere is translating, however it is also every so slightly rotating. I took out all the rotation code and the sphere is at 0,0,0 so I can't figure out why this would happen. Any suggestions would be greatly appreciated.
Thanks so much,
Allison
I'm not sure if this is the right forum, so if it isn't please direct me to the right place.
I'm using GL4Java and trying to translate a sphere with a texture wrapped on it by calling gl.glTranslatef(x, y, z). The sphere is translating, however it is also every so slightly rotating. I took out all the rotation code and the sphere is at 0,0,0 so I can't figure out why this would happen. Any suggestions would be greatly appreciated.
Thanks so much,
Allison