View Full Version : Emboss?
08-25-2002, 10:08 AM
How to create emboss map?
08-27-2002, 01:25 AM
Emboss maps are usually generated using convolution filters.
Try a search for emboss + convolution on the net and you'll surely find what you're searching for.
08-27-2002, 06:08 AM
No i didn't found anything, just some "How to use emboss effect of PSP"
I guess that you want to do emboss bumpmapping? then the map you need is just a grayscaled heightmap.. ( and if your card hasn't all the extention needed, eg. texture env SUBTRACT, you need an inverted version of the same map)
08-28-2002, 06:02 AM
No, i just want to generate the emboss-map.
08-30-2002, 09:24 AM
If you want to create them yourself, you have to learn about convolution filters as someone else said (it's only way I've heard about).
edit: I believe ARB_IMAGING has support for this, so you can find what's it all about in spec (maybe http://www.opengl.org/discussion_boards/ubb/smile.gif)
[This message has been edited by t0y (edited 08-30-2002).]
09-01-2002, 04:39 AM
errrmm, forget it, i made it..
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