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View Full Version : Backface culling



05-18-2000, 01:57 PM
Is backface culling a hard algorithm and does it really speed up performace. If it isn't a hard algorithm for a newbie and does really help could someone give me and idea of how to accomplish it.

05-18-2000, 03:41 PM
It's not hard at all, just use glEnable(GL_CULL_FACE); and OpenGL will do the rest for you.

05-18-2000, 03:48 PM
THATS IT. that simple little line. cool. i put that in my draw scene loop i guess?

05-18-2000, 03:52 PM
oops i mean in my create window right?