Leyder Dylan
08-05-2000, 07:25 AM
Hi,
Unreal use the dynamic LOD (level of detail), someone can explain how program it ?
The Intel MRM technique do that. It works for OpenGL or simply for Directx ?
Thanks a lot
Unreal use the dynamic LOD (level of detail), someone can explain how program it ?
The Intel MRM technique do that. It works for OpenGL or simply for Directx ?
Thanks a lot