PDA

View Full Version : 3dsmax files



hikeeba!
04-21-2000, 11:27 AM
I've just started with OpenGL, an I love it!
I looked at nate's .ASE loader, and it works, but it is very limited in what it can do. I just wrote a .ASE loader in C++ (as a couple classes) and it loads material/vert/norm information. It works for me http://www.opengl.org/discussion_boards/ubb/wink.gif and I love it, just saving from MAX and then being able to load into my app. If anyone would like to see my code (MSVC+6.0) then let me know. It isn't too hard to write your own once you look at the .ASE file though.

-John
johnlong@cs.fsu.edu www.mindshade.com (http://www.mindshade.com)

dmsy
04-21-2000, 12:15 PM
does it have a texture loader?

hikeeba!
04-21-2000, 12:59 PM
it loads the bitmap filename if your materials use them, but it doesn't load the image file. i'll add that ability once i get more used to opengl http://www.opengl.org/discussion_boards/ubb/wink.gif