12-20-2000, 01:57 AM
glTranslatef(0.0f,meteory,meteorz);
i'm using the above code to move an object
but it also moves all the objects created after this object.
Is there a way that i can stop this from happening??
i'm using the above code to move an object
but it also moves all the objects created after this object.
Is there a way that i can stop this from happening??