05-03-2002, 11:44 AM
hi,
iam very new to opengl..pls help me with this basic Q.
my question is this...
we specify coord's through glVertex*() and this gets transformed and projected to window coord's.
now, from the window coords how can i get the original vertex coords back ??
iam very new to opengl..pls help me with this basic Q.
my question is this...
we specify coord's through glVertex*() and this gets transformed and projected to window coord's.
now, from the window coords how can i get the original vertex coords back ??