ThinIce
03-24-2002, 06:47 PM
Hello,
Does anyone know if there is a way to load 3ds max (.MAX) files in opengl? Or a way you can convert them to MilkShape, or Quake files? or does anyone know of a good modeler, that is very similar and good like 3dSmax?
Thanks!
Does anyone know if there is a way to load 3ds max (.MAX) files in opengl? Or a way you can convert them to MilkShape, or Quake files? or does anyone know of a good modeler, that is very similar and good like 3dSmax?
Thanks!