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ilsvm
08-04-2003, 04:15 AM
Hello,

I have two textures with transparent portions and I would like one to modulate the other before I apply them to the polygon in order to maintain the transparent regions (I don't want the transparent regions to be covered by the other texture.) On the other hand I can't apply alpha testing since it takes place BEFORE the blending.
I am using OpenGl 1.1 and don't have multitexturing capabilities.

Any ideas?

yaro_dup1
08-04-2003, 11:08 AM
You have to learn about multipassing. Try to search google for tutorials.