nexusone
08-29-2002, 04:34 PM
I have made a group of triangles, which I am build with a calllist.
I have setup the lighting normals, but some triangles don't track the light, they stay full light.
Does direction of how each triangle vectors is assemble effect the lighting? This is something I suppect that some could be CW and others CCW.
Thanks
I have setup the lighting normals, but some triangles don't track the light, they stay full light.
Does direction of how each triangle vectors is assemble effect the lighting? This is something I suppect that some could be CW and others CCW.
Thanks