03-01-2000, 12:52 PM
Hi,
I'm trying to create some kind of menu-driven interface for my OpenGL program that would still remain somewhat platform independent. I would like to also possibly be able to get some kind of user input typed from the keyboard. I have found libraries for MUI, PUI, and GLUI, which all offer ways to do this (I think). Unfortunately, I am not very familiar with any of them and am wondering if anyone can offer any pros/cons of any of them?
Thanks!
I'm trying to create some kind of menu-driven interface for my OpenGL program that would still remain somewhat platform independent. I would like to also possibly be able to get some kind of user input typed from the keyboard. I have found libraries for MUI, PUI, and GLUI, which all offer ways to do this (I think). Unfortunately, I am not very familiar with any of them and am wondering if anyone can offer any pros/cons of any of them?
Thanks!